“Wasp” was just an H-event to enjoy in the original version, there was no story or scenario about it, so naturally it wasn't shown in the remake, and this part will be designed by our own original after 1.0.
“Dragonfly” I can only regret, because in the original it was also only used to test CG animations (and there were only 5 CGs, so it was almost hard to use), so I think there's a big chance it won't be added.
Help! How to lower the level of Lust? (at the moment it is 9) She does not want to drink tea, and the Potion from Pure Grass does not work, what should I do? I have not drunk this tea for too long and now everything? The end? (I made Cloak, Bow, Short Sword on day 34-37) Can be this is a Game Bug?
I think you mean “Lewdness”, because “Lust” only has a percentage value.
Please go to “Hideout” and look for “Rumia” to use her machine to clear the “Lewdness” value. Then Leah can drink tea to lower the percentage of “Lust”.
If you haven't met “Rumia” yet, you'll need to get an H-event from “Wharf Roach”. Be careful not to be defeated by them, or the high “Lewdness” status will lead to a game-over event.
All you need to do is to have an H-event with “Wharf Roach” during the battle, then explore the forest again and again, and you'll meet “Rumia”, and finally you'll be able to unlock her store and spend some money to use her machine(Her store's on Shoreline.).
Hi Eroism, I have been asking my brother to get in touch with you for the past few weeks, as he has been busy with some processes and part-time work, he didn't get in touch until yesterday, the shameless guy :,( .
But I hope you can talk and that he can help you continue with your project.
I have been checking the image files of the original game and these scenes that you will implement in the game will be very complete, I believe that you are having difficulty putting them together in the correct sequence since the sequence of images in the file is small, since I was unable to run the original game I don't know how long the scenes are and the game over method for them must be a challenge for you too since you have a comment saying that you will need to change the logic of the other scenes as well.
Generally speaking, before you do this, you need to place each part of the separate actions in categories, such as jumping or crouching, and after placing the pictures in each separate area, organize the order and play them together by connecting the separate axes through a master control, as if it looks as if the protagonist's movements from crouching to jumping appear to be done together at the same time.
This may look like an animation in the game, but it's actually the result of countless images stitched together.
This is part of the production style of the artist “atera”, who was keen to create these differences in detail and eventually merge them together for playback, which has the advantage that the animation is slightly different every time you watch it, because he designed different movements in the script. left hand the first time you watch it, then the next time you watch it it might be the right hand. (That's just an example, of course.)
If the game was its own work, it would be fine because he knew exactly how to design it, but if we try to imitate its style, it will be very difficult.
First of all, you have to make sure that the movements of the pictures are smooth and not jumbled together, which requires a lot of skill and experience, and along with that, the number of pictures needed is huge, as “Rumia” already has 97 CG pictures for the events alone. These images had to be placed and stitched together repeatedly to get a complete animation.
It's not a problem to put them together correctly, as the original author's data file retains the framework for placing the CGs, so it's just a matter of placing them one by one. This part may sound convenient, but it's a tedious and boring process, and you have to concentrate on it, as placing the wrong one makes a very noticeable difference.
Creating new and original CGs can be a bit of a challenge for both Eroism and the illustrator, because at that point there's no data from the original author to use as a reference .....
Lastly, the length of the playback animation, in the short case it's played 6 times, while in normal mode it's doubled (keep in mind that in the original version, all the events can't be skipped ..... So you should understand how long it will be .....)
Hello Grimreaper3234, thank you for the support :).
I’m yet to receive the email as last time I checked I didn’t have any reach out from him, maybe he sent to the wrong address?
Indeed, the logic I came up with to migrate the complex scenes from the original to the remake is not the best, and it takes some long time to convert scenes, specially if their big. I would imagine that new scenes would have some little deviations to simplify the implementation process.
Anyway, I might have a fix to the broken scene not being unlockable, so on version 0.90, this scene might finally be available in the recall :D.
Que ótimo vai ser muito gratificante ver o processo de desbloqueio funcionando corretamente.
Assim que possuir uma equipe de animação esse processo será muito mais rápido pois " acho eu" que já poderia criar o arquivo em conjunto para cada seção de imagem que deixar muito mais simples a implementação no código do jogo.
Hello eroism, I have suggestions for scenes that you could add to the game, you could put anal scenes where insects lay eggs inside the protagonist through her anus and scenes where she gives birth to larvae/insects through her butt.
Bro, if we take logic into consideration, the protagonist would end up dying even if the insects were placed inside her vagina. The most logical thing would be for them to devour her from the inside, after all, they would need an energy source to grow.
insects can't eat large amount of meat, and inside such a place, they would rather try to crawl out for more oxygen and sunlight, bigbrainn####, also, the walls of vagina will proly be too slippery for them to even make small bites out of, and newborn larvae doesn't even asa strong jaw, please don't make the game any more of a fantazytale, some people like inappropriate realism
That is an interesting idea. I also wanted “backdoor” content, but the original CGs do not have any, except for the little action in the Mosquito scene.
Depending on the availability of an animator, we might see scenes with butt stuff.
There was good progress over this weekend, so I believe it will enter the translation phase by the end of the week or the early weekend in the worst case scenario. The translations add a few days of additional work, so most likely the release will be over the weekend or start of next week.
eroism still needs to do a lot of testing on the stability of the game right now to make sure it will run smoothly on any device, so don't try to rush him, he needs to go to work every day as well, and he'll only update the game when he has a free moment.
He will naturally update the game when he is done, so please be patient and thank you.
gosh damn, why you wrote a whole paragraph, you yappin like my teacher when i don't bring homework, crodie, you're welcome but like... gosh damn, lowk, why you talkin' for him? all the update has to offer are a few extra scenes and it's not like he has to remake the whole game, and i think he should have made a fair amount of $, i don't really see your sight on how he can take this long
If you think this is a simple matter, then why don't you develop games yourself? Write your game yourself and rivet, updates on it at least every day, where 90% of the entire game will be bugs and errors. I will look at you and the people who will write you "affectionate" reviews.
Greetings. I'm glad to see you too, I rarely come here. As you can see, Eroism wrote below your message that it is not ready yet. On the 29th, I will leave for a flight and return home only on December 3.
how much did he pay you to glaze him like this, no actually, who even asked for your opinion, did i? did Eroism, STFU, some people really don't know when to talk
I appreciate your enthusiasm :), unfortunately all I can ask you for now is to have some patience, as the time I can give to work on the game is fairly limited during the week, so most of my progress is achieved on weekends.
As much as I would like to do this full-time that is not possible at the moment as only my main job can provide enough for the monthly expenses that I incur.
As for the content on the next version, the scenes this time around are quite simple, but the changing in the split of consent scenes and defeat scenes required a refactor in most older scene logic, which is taking me some time, besides the performance testing and optimization. Hopefully by the end of next week I’ll have this finished with help from my friend and the version can go into the translation phase.
Hi Eroism, I wanted to ask if you should be suggest authors who might possibly be working on CG? But I don't know whether they will agree or not. Because I didn't contact them. I was just scrolling through the website and saw a very similar scene from the Insect prison remake. I can show you a picture if necessary. Sorry if there are mistakes in the text, I use a translator.
Maybe you're looking at the original artist of the game, “Atella”, as he's still working on his new CGs with the same characters. Of course, since I haven't seen any pictures, this is just my guess.
Maybe you can put a small picture for everyone to see?
It turned out to be this teacher, who is also a very good painter in the field of insects, but I don't think it can spare the time to assist us because it has its own work to do on a daily basis.
You need to equip “Libido Ring” and make sure that your “Lust” is greater than 40% and your “lewdness” is greater than or equal to 3 before exploring the swamp. After encountering the leech, you can enter the event.
guys i have a tip do not buy gun you guys must buy magic bock becaus his ability to heal and shoot a fire ball and the more point you get more heal or damage you do the max pionts is 3
It’s not a virus, but sometimes an antivirus (Windows Defender, I’m looking at you) may report the game as potentially dangerous.
If you’re unsure, run the game with Sandboxie, the game as no online features so you loose absolutely nothing and you run lesser risks because Sandboxie blocks internet access for the game and restricts the files it can mess with :).
You might find some links on the Mushi no Kangoku wikia. The original Japanese wikia page as been deleted or moved it seems, which there was a link there to but you might find other links.
The original Japanese wikia hasn't been deleted or moved and still exists, but I think downloading the original and English translation files directly from the forums should be enough.
I’m not sure, but I would say that it is possible that either the next release schedule or assistance with Android issues are the most frequent questions :P.
We are aiming for the typical period, so that would be like slightly less than 2 weeks from this point, depending on how much progress we dish out this week :).
Oh I see, no there is no specific scene for the mushroom worm. The only scenes present in the original were for the parasite worm. So catching any of them always leads to those scenes.
Make it so on Monday,Friday,Sunday, and Saturday that you can't buy from Rumia because it doesn't make sense when you peek on the back Monday it said "no one is there" but if you go but there is Rumia
Along the updates I made a mistake between the logic and the updates, Rumia should only be available on Tuesdays, Wednesdays and Thursdays, but I wrote the opposite.
I’ll double check this with the original game, but anyhow, in the next update this will be corrected, and on Rumia’s days off, you won’t be able to enter the shop, as originally intended.
Some of the menus, notably the inventory and Rumia's shop are semi-unresponsive on android, the colors invert as normal, but they stay inverted and nothing happens when you select them unless you just happen to get lucky.
Thank you for the report. This issue was already confirmed in a few posts below and it will be fixed by the next version :). The workaround meanwhile is to spam press the buttons until they detect the press. Clicking outside the menu panel first can also improve the chance of detection.
Bug I found: If you click too fast when exploring, the game will break, via not having an encounter and getting stuck on an empty encounter screen.
Another thing I noticed, is that Rumia's and Leah's portraits will invert their colors when clicking on them (Most likely a result of the new feature of icons turning white when hovering over them)
I’ve seen a few reports of the bug on the encounters, I’m attempting to investigate it but I’m having some trouble reproducing it on my device. Nofunnis found that if you put the battle speed to x2.0 in the settings, this bug does not occur, or is less likely to occur.
The color inversion on the icons is on purpose, as it is the hovering effect of the buttons, when they loose focus, for example moving the mouse away or pressing anywhere else, their color returns to normal. I noticed recently that this tends to persist on Android when it shouldn’t I’ll see if I make a slight change on the button feedback effect.
Eroism conversei com meu irmão ele tem experiência com desenhos, e falei pra ele do seu projeto e que você está precisando de alguém para criar algumas cenas para continuidade deste, ele disse que toparia ajudar, eu conversei bem com ele para ele entender algumas coisas do projeto passei or arquivos de imagens do jogo original para ele se basear, porém somente você pode decidir o caminho teria uma forma de vocês entrarem em contato um com o outro ?
PS. Já notifique pra ele que as imagens base do jogo original tem mudanças no remake faz ele jogar o remake que esta sendo criado por voce pra ele entender tambem um pouco o conteudo
so, this happens when i try to open the game, anybody knows why and how to solve it? i played the game before, but with this update is doesnt work anymore
The engine version was updated to its last on the most recent version of the game (v0.85). This may have included an update to the graphics driver as well on the engine side.
The solution is to update your graphics card drivers to their latest version, if possible.
OpenGL 3.3 is a bit old yes, it was released in 2010 I think. After some research, it seems the last version of the engine did not update the OpenGL driver, it was already 3.3 on the previous version, but it added a compatibility layer driver called ANGLE. There is a list of 66 graphics cards in the engine where ANGLE is enabled by default so it might be the case that older hardware will have an incompatibility error because of this. I’m not sure however as I’m just speculating based on what I found.
Still, I think even if the graphics cards are from before 2010, as long as there is a driver update to add OpenGL 3.3 support, it should work :).
Hey Eroism you should add a dolphin enemy because thay are known to attack humans because of horny out of any reason so it would be perfekt for if you add extentions to the roadmap after you're done with the curent roadmap
Someone already suggested a dolphin enemy on the update thread :P.
It is a good idea, but given the issue with the CGs, execution will depend on having someone capable of making the animations for such an event. Without an animator it will be very difficult to add this encounter.
Yes, since that was the setting in the original original, we're just going to have to follow it for now, but with the update to version 1.0, we're going to try and add a little ending to this game.
Since updating the game alot of buttons on the Android version have stopped working like being able to exit out menus or sell Items to Rumia. Is their a fix for this?
Its most of the menus but to name the ones I have found so far, Rumia for one not letting you sell, back out or buy items, inventory buttons don't work as well not being able to back out the menu or select Items, gallery buttons don't work at all you can't select any creatures or back out the menu and equipment menu doesn't let you back out to previous menus or select your items.
So far these are what I have found so far on the Android version, I hope this helps.
Thank you for the feedback, I was able to replicate this. This is an issue in the game engine with scroll windows. There are good news however, there is a way to mitigate it. I’ll test it out and implement it on the next version :).
Meanwhile, there is a sort of workaround on the current version, which is if you spam the button, eventually it will press, sorry for the boring quick solution :(. This is like a race condition between the scroll bar and the buttons. It seems to only happen on the menus you mentioned, other menus work fine because they have no hidden scroll bars.
Losing to warf roaches in forest on day one (defeat to damage) leads to consent scene and the dialogue implies she is experienced in the scene. I'm pretty sure this scene is unlocked prematurely, acting like having a high libido and experienced on day 1 defeat 1
In fact, this event is consistent with the scenario, because Leah was continuously violated by "Wharf Roach" for a long time after she was defeated before she regained consciousness, and at this point, she had already been physically subjugated by "Wharf Roach", so she would not be disgusted by these things. The rape event is only triggered if she is not defeated in battle.
Strictly speaking, Leah is a very erotic girl, and she won't hate these things as long as she's been physically raped many times in a row, and at this point she's mentally normal.
A cena da lesma não aparece no quarto da leah, testei também em um novo save como de costume apenas aparece que ele foi salvo para ver mais tarde mas não tem a opção
Olá eroism espero que esteja bem cada vez mais esse projeto está melhor, deixa eu te perguntar poderia dar um pequena amostra do rascunho de expansão ? Estou animado para o restante do jogo e suas ideias
I see, maybe I’ve forgotten to update something on the translated recall menus and they have a bug when unlocking, I’ll see into fixing it by the next version if that is the case.
I have been killing jellyfish for nearly an hour now, but they never drop a marine membrane. It's always either tentacles or seaweed. How low is the chance for them to drop a marine membrane?
Yes, there is a plan for extending beyond the original game (version 1.0), which I call the extension roadmap. It is only in a draft state and I’m still gathering resources to know what I’ll be able to accomplish without Atella’s CGs.
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I sent you some reports, please go to email to check them out.
Thank you for the help, got all critical issues tackled :).
No problem, after all, I know this game inside out.
But you'll be busy in the next version, because the next "new friend" is Banana Bugs.
I noticed that in the remake road map you missed some enemys like the wasp or dragon fly
“Wasp” was just an H-event to enjoy in the original version, there was no story or scenario about it, so naturally it wasn't shown in the remake, and this part will be designed by our own original after 1.0.
“Dragonfly” I can only regret, because in the original it was also only used to test CG animations (and there were only 5 CGs, so it was almost hard to use), so I think there's a big chance it won't be added.
thank you
Really like this game hope it's got update soon
Hi Kinggng,
Thank you for the feedback. It was just updated :).
Love it I can't wait for the next update it's gonna be great
Help! How to lower the level of Lust? (at the moment it is 9) She does not want to drink tea, and the Potion from Pure Grass does not work, what should I do? I have not drunk this tea for too long and now everything? The end? (I made Cloak, Bow, Short Sword on day 34-37) Can be this is a Game Bug?
I think you mean “Lewdness”, because “Lust” only has a percentage value.
Please go to “Hideout” and look for “Rumia” to use her machine to clear the “Lewdness” value. Then Leah can drink tea to lower the percentage of “Lust”.
If you haven't met “Rumia” yet, you'll need to get an H-event from “Wharf Roach”. Be careful not to be defeated by them, or the high “Lewdness” status will lead to a game-over event.
Do you mean to say that I just need to study the location of the Forest? or that I need to do more details please
All you need to do is to have an H-event with “Wharf Roach” during the battle, then explore the forest again and again, and you'll meet “Rumia”, and finally you'll be able to unlock her store and spend some money to use her machine(Her store's on Shoreline.).
No matter what, don't let “Wharf Roach” beat you.
i did it!
I'll send it as soon as I wake up.
It's done. Go check it out.
estou ansioso para ver :>
Whats done?
Hello developers, I hope you are all well.
Hi Eroism, I have been asking my brother to get in touch with you for the past few weeks, as he has been busy with some processes and part-time work, he didn't get in touch until yesterday, the shameless guy :,( .
But I hope you can talk and that he can help you continue with your project.
I have been checking the image files of the original game and these scenes that you will implement in the game will be very complete, I believe that you are having difficulty putting them together in the correct sequence since the sequence of images in the file is small, since I was unable to run the original game I don't know how long the scenes are and the game over method for them must be a challenge for you too since you have a comment saying that you will need to change the logic of the other scenes as well.
Have a great Sunday (11/24)
Generally speaking, before you do this, you need to place each part of the separate actions in categories, such as jumping or crouching, and after placing the pictures in each separate area, organize the order and play them together by connecting the separate axes through a master control, as if it looks as if the protagonist's movements from crouching to jumping appear to be done together at the same time.
This may look like an animation in the game, but it's actually the result of countless images stitched together.
This is part of the production style of the artist “atera”, who was keen to create these differences in detail and eventually merge them together for playback, which has the advantage that the animation is slightly different every time you watch it, because he designed different movements in the script. left hand the first time you watch it, then the next time you watch it it might be the right hand. (That's just an example, of course.)
If the game was its own work, it would be fine because he knew exactly how to design it, but if we try to imitate its style, it will be very difficult.
First of all, you have to make sure that the movements of the pictures are smooth and not jumbled together, which requires a lot of skill and experience, and along with that, the number of pictures needed is huge, as “Rumia” already has 97 CG pictures for the events alone. These images had to be placed and stitched together repeatedly to get a complete animation.
It's not a problem to put them together correctly, as the original author's data file retains the framework for placing the CGs, so it's just a matter of placing them one by one. This part may sound convenient, but it's a tedious and boring process, and you have to concentrate on it, as placing the wrong one makes a very noticeable difference.
Creating new and original CGs can be a bit of a challenge for both Eroism and the illustrator, because at that point there's no data from the original author to use as a reference .....
Lastly, the length of the playback animation, in the short case it's played 6 times, while in normal mode it's doubled (keep in mind that in the original version, all the events can't be skipped ..... So you should understand how long it will be .....)
Hello Grimreaper3234, thank you for the support :).
I’m yet to receive the email as last time I checked I didn’t have any reach out from him, maybe he sent to the wrong address?
Indeed, the logic I came up with to migrate the complex scenes from the original to the remake is not the best, and it takes some long time to convert scenes, specially if their big. I would imagine that new scenes would have some little deviations to simplify the implementation process.
Anyway, I might have a fix to the broken scene not being unlockable, so on version 0.90, this scene might finally be available in the recall :D.
eu irei ver com ele se realmente enviou o e-mail.
Que ótimo vai ser muito gratificante ver o processo de desbloqueio funcionando corretamente.
Assim que possuir uma equipe de animação esse processo será muito mais rápido pois " acho eu" que já poderia criar o arquivo em conjunto para cada seção de imagem que deixar muito mais simples a implementação no código do jogo.
Hello eroism, I have suggestions for scenes that you could add to the game, you could put anal scenes where insects lay eggs inside the protagonist through her anus and scenes where she gives birth to larvae/insects through her butt.
the more logical thing would be that the larvae would invade her digestive system, logically resulting in death
Bro, if we take logic into consideration, the protagonist would end up dying even if the insects were placed inside her vagina. The most logical thing would be for them to devour her from the inside, after all, they would need an energy source to grow.
insects can't eat large amount of meat, and inside such a place, they would rather try to crawl out for more oxygen and sunlight, bigbrainn####, also, the walls of vagina will proly be too slippery for them to even make small bites out of, and newborn larvae doesn't even asa strong jaw, please don't make the game any more of a fantazytale, some people like inappropriate realism
Hi JJ45444,
That is an interesting idea. I also wanted “backdoor” content, but the original CGs do not have any, except for the little action in the Mosquito scene.
Depending on the availability of an animator, we might see scenes with butt stuff.
the update dint took long time becaus it need hard work and hardwork need time
Hello eroism, do you have a date in mind to release 0.90? Even if it's without any translation
as i got it, it's the next weekend.
Hey there XX3_DUCK,
There was good progress over this weekend, so I believe it will enter the translation phase by the end of the week or the early weekend in the worst case scenario. The translations add a few days of additional work, so most likely the release will be over the weekend or start of next week.
Where is 0.90!? why is it taking so long!? eroism! are you taking mid-shift naps?~, do we have to worship you?
they said once it takes 2-3 weeks between updates so tomarrow at the earliest maybe
eroism still needs to do a lot of testing on the stability of the game right now to make sure it will run smoothly on any device, so don't try to rush him, he needs to go to work every day as well, and he'll only update the game when he has a free moment.
He will naturally update the game when he is done, so please be patient and thank you.
gosh damn, why you wrote a whole paragraph, you yappin like my teacher when i don't bring homework, crodie, you're welcome but like... gosh damn, lowk, why you talkin' for him? all the update has to offer are a few extra scenes and it's not like he has to remake the whole game, and i think he should have made a fair amount of $, i don't really see your sight on how he can take this long
You have TKaM chapter 4 due tmrw get to work
If you think this is a simple matter, then why don't you develop games yourself? Write your game yourself and rivet, updates on it at least every day, where 90% of the entire game will be bugs and errors. I will look at you and the people who will write you "affectionate" reviews.
It's good to see you again my comrade. Have you received the translation file? I haven't received it yet.
Their not yet ready :(, we’re missing a feature before all new texts are available to be translated.
Greetings. I'm glad to see you too, I rarely come here. As you can see, Eroism wrote below your message that it is not ready yet. On the 29th, I will leave for a flight and return home only on December 3.
how much did he pay you to glaze him like this, no actually, who even asked for your opinion, did i? did Eroism, STFU, some people really don't know when to talk
I appreciate your enthusiasm :), unfortunately all I can ask you for now is to have some patience, as the time I can give to work on the game is fairly limited during the week, so most of my progress is achieved on weekends.
As much as I would like to do this full-time that is not possible at the moment as only my main job can provide enough for the monthly expenses that I incur.
As for the content on the next version, the scenes this time around are quite simple, but the changing in the split of consent scenes and defeat scenes required a refactor in most older scene logic, which is taking me some time, besides the performance testing and optimization. Hopefully by the end of next week I’ll have this finished with help from my friend and the version can go into the translation phase.
logical.
Привет, через неделю новая версия?
Hi Eroism, I wanted to ask if you should be suggest authors who might possibly be working on CG? But I don't know whether they will agree or not. Because I didn't contact them. I was just scrolling through the website and saw a very similar scene from the Insect prison remake. I can show you a picture if necessary. Sorry if there are mistakes in the text, I use a translator.
Maybe you're looking at the original artist of the game, “Atella”, as he's still working on his new CGs with the same characters. Of course, since I haven't seen any pictures, this is just my guess.
Maybe you can put a small picture for everyone to see?
Of course, here it is. Sorry for the size, it was not possible to discount it smaller.
Feel free to suggest, I can try to contact them as well, depending on the platforms they use :).
Then the images from this author above will do?
It turned out to be this teacher, who is also a very good painter in the field of insects, but I don't think it can spare the time to assist us because it has its own work to do on a daily basis.
It's sad, but ok, if I find anything else, I'll let you know.
How do i get the leech temptation scene?
You need to equip “Libido Ring” and make sure that your “Lust” is greater than 40% and your “lewdness” is greater than or equal to 3 before exploring the swamp. After encountering the leech, you can enter the event.
Additionally, if in doubt, check the Scene Guide :).
Can you add a scene were she gets Exhausted but the enemy still goes on?
Hey A_person245,
It’s an interesting idea. It will mostly depend on getting someone to draw new CGs or not, but it is an option to explore none the less.
guys i have a tip do not buy gun you guys must buy magic bock becaus his ability to heal and shoot a fire ball and the more point you get more heal or damage you do the max pionts is 3
So, should I nerf the magic book? XD
It's better to give players some means of convenience if necessary, after all, it's a game, not a challenge. :)
no do not nerf boock ples
I was just joking, don’t worry :)
The antivirus won't let me open it, it tells me that if I run it, it will put my PC at risk, It's the weirdest porn game I've ever seen.
It’s not a virus, but sometimes an antivirus (Windows Defender, I’m looking at you) may report the game as potentially dangerous.
If you’re unsure, run the game with Sandboxie, the game as no online features so you loose absolutely nothing and you run lesser risks because Sandboxie blocks internet access for the game and restricts the files it can mess with :).
Will there be anymore tentacle to the game…?
It is highly unlikely, as most remaining CGs do not have tentacle content.
Ive never seen the original, do you have a link to it?
You might find some links on the Mushi no Kangoku wikia. The original Japanese wikia page as been deleted or moved it seems, which there was a link there to but you might find other links.
The original Japanese wikia hasn't been deleted or moved and still exists, but I think downloading the original and English translation files directly from the forums should be enough.
You’re right, I couldn’t access the page on my browser, but I tested with another and it worked, the Japanese wiki page still exists.
Unfortunately, the original author will stop updating the game altogether, so this game is left to us to make it even more beautiful.
Самый частый вопрос это: когда новая версия?
И кстати когда новая версия? Заранее спасибо
Hey there Error5523,
I’m not sure, but I would say that it is possible that either the next release schedule or assistance with Android issues are the most frequent questions :P.
We are aiming for the typical period, so that would be like slightly less than 2 weeks from this point, depending on how much progress we dish out this week :).
How do i use the bugshroo
Check the Scene Guide :). You’ll require at least 3 points of lewdness and some lust (40%).
Thank you but is there a mushroom worm Scene l?
Sorry, I’m not sure I understood what you meant with worm scene 1.
Sorry it was a type o and ment is there scene for mushroom worm the bugshroom gives you
Oh I see, no there is no specific scene for the mushroom worm. The only scenes present in the original were for the parasite worm. So catching any of them always leads to those scenes.
Make it so on Monday,Friday,Sunday, and Saturday that you can't buy from Rumia because it doesn't make sense when you peek on the back Monday it said "no one is there" but if you go but there is Rumia
English poor so sorry😭
well the note says in game she is not available on Tuesdays, Wednesdays and Thursdays. so though days make more sense
Along the updates I made a mistake between the logic and the updates, Rumia should only be available on Tuesdays, Wednesdays and Thursdays, but I wrote the opposite.
I’ll double check this with the original game, but anyhow, in the next update this will be corrected, and on Rumia’s days off, you won’t be able to enter the shop, as originally intended.
Some of the menus, notably the inventory and Rumia's shop are semi-unresponsive on android, the colors invert as normal, but they stay inverted and nothing happens when you select them unless you just happen to get lucky.
Hello TheCatMan,
Thank you for the report. This issue was already confirmed in a few posts below and it will be fixed by the next version :). The workaround meanwhile is to spam press the buttons until they detect the press. Clicking outside the menu panel first can also improve the chance of detection.
Bug I found: If you click too fast when exploring, the game will break, via not having an encounter and getting stuck on an empty encounter screen.
Another thing I noticed, is that Rumia's and Leah's portraits will invert their colors when clicking on them (Most likely a result of the new feature of icons turning white when hovering over them)
their colors inverting is a nice touch, i kind of like it
I’ve seen a few reports of the bug on the encounters, I’m attempting to investigate it but I’m having some trouble reproducing it on my device. Nofunnis found that if you put the battle speed to x2.0 in the settings, this bug does not occur, or is less likely to occur.
The color inversion on the icons is on purpose, as it is the hovering effect of the buttons, when they loose focus, for example moving the mouse away or pressing anywhere else, their color returns to normal. I noticed recently that this tends to persist on Android when it shouldn’t I’ll see if I make a slight change on the button feedback effect.
The buying of libido bullets is a bit bugged.
It says x5 after buying once but when i buy 1 it only gives me 1.
I can buy either 50 or more libido bullets using only 20 libido stones depending on how i buy them.
Theres an option to buy 50, but when i bought one there was still an option to buy 50, so i got an extra with the same amount of stones.
Yeah i cant get 100 even though 20 multipled by 50 is a hundred, just pointing out this little bug!
The issue has been discovered and will be fixed in the next update, thanks for returning the favor, I'll reply to you instead of the author.
Is there going to be a bitrh seen for the Mosquito?
It doesn't have that effect yet, maybe it might be added later.
Ola desenvolvedores espero que estejam bem !
Eroism conversei com meu irmão ele tem experiência com desenhos, e falei pra ele do seu projeto e que você está precisando de alguém para criar algumas cenas para continuidade deste, ele disse que toparia ajudar, eu conversei bem com ele para ele entender algumas coisas do projeto passei or arquivos de imagens do jogo original para ele se basear, porém somente você pode decidir o caminho teria uma forma de vocês entrarem em contato um com o outro ?
PS. Já notifique pra ele que as imagens base do jogo original tem mudanças no remake faz ele jogar o remake que esta sendo criado por voce pra ele entender tambem um pouco o conteudo
Hello Grimreaper3234,
That is an interesting proposal, if he wants to he can contact me via the following email: emsiore2 {at} gmail.
Thank you for taking the time for arranging this :).
so, this happens when i try to open the game, anybody knows why and how to solve it? i played the game before, but with this update is doesnt work anymore
Hey there Madara_Uchiha_best,
The engine version was updated to its last on the most recent version of the game (v0.85). This may have included an update to the graphics driver as well on the engine side.
The solution is to update your graphics card drivers to their latest version, if possible.
lol, support for opengl 3.3 started with 10xx series video cards, and laptop mx150. luckily my 3070ti supports opengl version 4.6 ))))
OpenGL 3.3 is a bit old yes, it was released in 2010 I think. After some research, it seems the last version of the engine did not update the OpenGL driver, it was already 3.3 on the previous version, but it added a compatibility layer driver called ANGLE. There is a list of 66 graphics cards in the engine where ANGLE is enabled by default so it might be the case that older hardware will have an incompatibility error because of this. I’m not sure however as I’m just speculating based on what I found.
Still, I think even if the graphics cards are from before 2010, as long as there is a driver update to add OpenGL 3.3 support, it should work :).
Hey Eroism you should add a dolphin enemy because thay are known to attack humans because of horny out of any reason so it would be perfekt for if you add extentions to the roadmap after you're done with the curent roadmap
Someone already suggested a dolphin enemy on the update thread :P.
It is a good idea, but given the issue with the CGs, execution will depend on having someone capable of making the animations for such an event. Without an animator it will be very difficult to add this encounter.
WELL, I saw your reply before I took a break, so I replied to you with mine in the forum.
Where can i find ecologist?
This is just a story character that doesn't appear in the game, so please don't waste your time trying to find it her.
So...
This game just doesn't finished yet?
Yes, since that was the setting in the original original, we're just going to have to follow it for now, but with the update to version 1.0, we're going to try and add a little ending to this game.
Since updating the game alot of buttons on the Android version have stopped working like being able to exit out menus or sell Items to Rumia. Is their a fix for this?
Hey there Grimzzy,
Can you tell me which menus do you have this problem with? Only in Rumia’s shop?
Its most of the menus but to name the ones I have found so far, Rumia for one not letting you sell, back out or buy items, inventory buttons don't work as well not being able to back out the menu or select Items, gallery buttons don't work at all you can't select any creatures or back out the menu and equipment menu doesn't let you back out to previous menus or select your items.
So far these are what I have found so far on the Android version, I hope this helps.
Thank you for the feedback, I was able to replicate this. This is an issue in the game engine with scroll windows. There are good news however, there is a way to mitigate it. I’ll test it out and implement it on the next version :).
Meanwhile, there is a sort of workaround on the current version, which is if you spam the button, eventually it will press, sorry for the boring quick solution :(. This is like a race condition between the scroll bar and the buttons. It seems to only happen on the menus you mentioned, other menus work fine because they have no hidden scroll bars.
Glad I could help. Keep up the good work!
Losing to warf roaches in forest on day one (defeat to damage) leads to consent scene and the dialogue implies she is experienced in the scene. I'm pretty sure this scene is unlocked prematurely, acting like having a high libido and experienced on day 1 defeat 1
In fact, this event is consistent with the scenario, because Leah was continuously violated by "Wharf Roach" for a long time after she was defeated before she regained consciousness, and at this point, she had already been physically subjugated by "Wharf Roach", so she would not be disgusted by these things. The rape event is only triggered if she is not defeated in battle.
Strictly speaking, Leah is a very erotic girl, and she won't hate these things as long as she's been physically raped many times in a row, and at this point she's mentally normal.
Ola desenvolvedores espero que estejam bem
A cena da lesma não aparece no quarto da leah, testei também em um novo save como de costume apenas aparece que ele foi salvo para ver mais tarde mas não tem a opção
Olá eroism espero que esteja bem cada vez mais esse projeto está melhor, deixa eu te perguntar poderia dar um pequena amostra do rascunho de expansão ? Estou animado para o restante do jogo e suas ideias
Hey there Grimreaper3234,
That issue is strange, I’m able to unlock it in the recall menu, could you perhaps test with other languages and see if the issue persists?
I can share the overview of the draft, but the ideas themselves are not yet quite planned, since I’m still on investigations.
eu tentei em outros idiomas e agora apareceu para mim eroism obrigado
I see, maybe I’ve forgotten to update something on the translated recall menus and they have a bug when unlocking, I’ll see into fixing it by the next version if that is the case.
Where can I find the item "marine membrane"? No enemy has dropped it yet and I haven't found it anywhere.
The jellyfish should drop it
If you haven’t found the Jellyfish yet, check the map guide :).
I have been killing jellyfish for nearly an hour now, but they never drop a marine membrane. It's always either tentacles or seaweed. How low is the chance for them to drop a marine membrane?
Could be a very bad RNG seed, if such a thing happens :(. You should have about 21% chance per won battle. So like 1 per every 5 battles won.
Exiting and entering the game again will regenerate the random seed, which may help with this.
What is urination in the game and how can you get it?
A part of the forced/consent leech scene wich involve urine kink, just explore the swamp and you'll find it easily.
There will be another scene that will involve this content, but only on version 1.0.
What Are Enemy drops?
Hi SilvKitty,
Enemy drops are items that you obtain by defeating enemy parties in battle.
ya but what drops what
Ah good point, I’ll add an entry to the map guide with this info.
hi i love this game so much after patch 1.00 will you continue to develop it?
Hello Charof,
Yes, there is a plan for extending beyond the original game (version 1.0), which I call the extension roadmap. It is only in a draft state and I’m still gathering resources to know what I’ll be able to accomplish without Atella’s CGs.
Thanks ❤️❤️
do you have a Discord server?
Hey there Meow-Meows,
I don’t have a Discord server currently.