I have a funny idea regarding the Pregnancy Update.
When Leah becomes pregnant, she has the option to either lay the eggs or give birth to a homunculus baby. With the baby taking on the appearance of both Leah, and whatever got her pregnant.
For example:
This could provide some replayability to the game, giving players the incentive to see what kind of messed-up combinations they can achieve.
It can also provide a companion to fight alongside with, making battles a lot more fun and easier.
For example:
I have discussed this idea before in a previous post, but I thought giving some visuals would help everyone get what I was trying to say earlier.
This game has been a blast to play, and thank you for reading.
I think the idea of having the offspring become companions is quite interesting and perhaps could be a good addition to the pregnancy mechanic.
The hybrids however, I’m not so sure about, more because of the CG requirements. If we can solve it by adding wigs to the insects, I guess we could have a deal :D.
Also, I may reuse your Leah in the future, if you don’t mind hahaha.
and i got a second question: will it be able in later updates, that you can take other insects back to the cabin with you? so for example, that you can take the banana bug home with you, or the slug?
I wanted to ask if, in the far future when you create your own scenes for the game, will there also be anal or oral scenes or will it always be vagina only?
Definitely eager to see the "Pregnancy Update" soon, as i saw some of the comments below about such ideas. Though do take your time with working on it. Assuming that you DO plan on handling it.
Indeed we do intend. We will get there, but it will still take a few updates however, due to how we’re planning the features. And also because we will need CGs for the portrait to make the feature the best we can :).
I honestly think leah's new look is an "ultrakill feedbacker reskin case". I didn't even notice the change before reading the changelog and the new art is really pretty, I think it's just a matter of getting used to it
By any chance is there a way to download previous version of the game? I still had 2 previous versions until an hours ago but I shift-deleted them without thinking and since the UI and Leah in the status window have changed maybe I should have kept one at least to compare and satisfy my curiosity but now they are like gone for ever on my computer lol.
I can tell that leah have changed (in the statut window), especially her face and maybe her shoulder idk something feel strange with her right shoulder but maybe its just me because after that I cant say if anything else have changed I really dont know lol it feel the same. It really doesn't look bad like it sure feel different than the original style I was used to and I liked but i dont think you can't avoid that in this situation so its quite a fine alternative that for myself I can get used to since it seems quite close to the old style from what I remember at least of the old style Leah in the status window.
It’s understandable, since the author is other person, the artstyle changed. The portrait serves as test run as well for this new artstyle, I liked how it came out :D. I asked not to be made too close to Atela’s style because I also don’t want to enter legal disputes regarding the new CGs and artwork, however I wanted to keep the same “vibe” :P.
I think it is possible with Itch.io app, but in the site, normally, I don’t know if it is possible. Try via the latest devlogs as they have older versions attached.
I could get you a MediaFire link for version 1.05, I don’t know Itch policies regarding download links to third party sites however, but I’ll check it out.
Oh well Thanks, but you don't need to if its too much trouble tho, like you really dont have to take a full hour of your time just for that. I will be fine lol.
Long Animations is the standard of the original game, which basically “doubles” the duration of the animations by repeating frames more times. In the original game there was an option for “Short Animations” which halved the duration. Personally I preferred the short version, so I made that the standard and added the option to restore animation duration to the original with this setting.
Preload Anims, or preload animations is a performance setting, it is a bit difficult to explain simply without graphics, but basically let’s say that each scene is composed on average by 110-130 images, which totals about 150 MBs perhaps:
With Preload OFF, the images will be loaded as needed by each stage, so each stage of a scene indentifies that it needs 20 images for example, and it will load the 20 images first, then use them. This can cause stutter between stages if you have a slower system or if the stage is too long. This option uses less RAM/VRAM, so it is better if you have low RAM/VRAM.
With Preload ON, the scene will load all images that can possibly be used on the current scene before the scene starts, but then stage transitions are smooth because images are not loaded in between transitions. This option uses more RAM/VRAM depending on the scene size, for example, the Banana Bug scene has so many images (366) that it can go to almost 1 Gb of RAM/VRAM, but I think it is the heaviest case.
Thanks for the update, I noticed that I'm unable to heal leah by using bandages or I was not sure how to use them but we can heal enemies 🤣. I really appreciate it if you could guide me there?
thanks for the effort and update. I look forward to any potential new creatures.
Oh perhaps the way the items appear on the enemy it looks like you’re going to heal them?
The item on the card serves just as and indication of what action/item you choose for that target’s action, but if you pick a bandage, you’re healing yourself, not the enemy :D.
There are new escape scenes added to all enemies parties, so the total of collectible scenes went from 37 to 42. The Parasite Beast scene was already there but you couldn’t unlock it before.
If you’re downloading normally, just replace the old game with the new one (don’t need to delete saves or start over). If you’re using the Itch app, the “Update” function will handle that for you :).
I have some ideas for this game that i'd like to share with you, if you'd like to hear them.
IDEA 1 - Parasite Ending - If Leah has 50 or more parasites in her, she'll become "mind broken" (like in the Giant Wharf Roach ending)and will lead you getting a game over.
IDEA 2 - Enemy Encyclopdia - There could be a book on all the enemies and what they look like outside the battle sequences. It would give some great world building to the game. Like a backstory on how the Parasite Beasts became infested, or on why so many insects choose to mate with humans instead of their own species.
IDEA 3 - Ingame Map - A lot of people (myself included) had a lot of trouble navigating though to game areas the first time playing. So to fix this; a map can be features at the top righthand corner of the screen.
IDEA 4 - Homunculus Companion - When an enemy lays it's eggs in Leah, you can be given the option to either birth the larva or to have a homunculus baby. The homunculus will take on the likeness of both Leah and whatever laid eggs in her, and will follow Leah around fighting alongside side her. (Like a Pokemon or something.)
IDEA 5 - Non-Insect Birth - Leah can also give birth to other non-insect enemies, for example; Parasite Beast Puppies.
IDEA 6 - Reinfested Oniku Battle - If Leah has sex with Oniku by having 1 or more parasites in her, it can lead to Oniku getting reinfested and becoming an enemy again. You have the option of either fighting him, or ending the fight early by curing him with the Anti-Parasite Cure.
IDEA 7 - Leah's Rape Option - If Leah Lewdness Level is maxed out at 9 (Severe), she is given a new option to rape enemies, resulting in a "Rape Sequence" in the Recall.
First Question - Will Atella's other characters be in this game. Characters like Ojousama,Merry, and/or Sakura?
Second Question - Are Atella's other stories like Ishu Kaikan Koubi orInterspecies Spousesgoing to be added or adapted somehow into this game?
Third Question - Are there going to be more than just bug enemies, I've notice on sites like IMHentai.xxx that Atella does other animals and plants like frogs snakes, mushrooms, flowers, etc. and was curious to know if the games going to have those or not.
Thank you and I hope these questions find you well.
1. Most likely not. The permissions we had were specifically for the CGs on the original game which only includes Rumia and Leah. It is possible that we had new NPCs, but those would probably either be original, or one of other characters of Atela, if he gives permission at the time.
2. The same as above. It is possible that we use some CGs as inspiration for new scenes, but we don’t intend to use his work without his permission.
3. There may be a few, for now we are considering other suggestions for the remake like Frogs, Scorpions, Plants and Dolphins, but the majority will still be insects.
I really appreciate all the efforts and upcoming updates. I hope with get to see new scenes and maybe new creatures too. Since you reviously said there might be new potential creatures, can I ask where are the animations for potential new characters from? I happened to see the cgs of this game on another site before so I wanted to ask are there any additional cgs? Thanks again for your reply.
Any completely new scenes will most likely be commissioned to an artist and animated by us, so there are no available CGs yet, as the scenes still have to be created.
We are still using the last CGs from Atela, so probably the uniquely new scenes will only be introduced on version 1.25 or 1.30.
Sure thing :), We’re aiming to finish the update on late weekend or early next week.
Version 1.10 focus is the combat reworked, where the features were kinda voted on a poll that I’ll share in the devlog. The most voted feature were escape scenes to all parties, so that is one of the additions.
The combat rework is changing a lot of the components of the combat mechanics so I won’t go into details as it is a bit complex to explain in only a few lines, but it also involves rewriting most equipment effects and the tutorial.
Other than that there are a few fixes from the previous version, a small improvement to the resolution of the UI (all UI redrawn) and the feature to import/export save files, as many people seemed to have problems backing up saves, specially on Android.
That is indeed a good question :P. I think the fights will become much easier on version 1.10 with the second combat rework. At least all testing is pointing to that.
First of all I should say I love this. I appreciate your efforts. Can I ask whether the next version and future updates contain any new scneses or there won't any new scenarios (new creatures or new players other than leah)? Since you caught up to the original.
If you mean completely new scenarios, then eventually we want to yes. The next 3 or 4 versions will implement the last unused scenes from the original game. From that point on, all scenes will be new, but the amount and variety will depend on donations of course, because of the cost of new CGs.
New creatures we definitely will try, new players or characters however, we’re not considering currently (not with the same priority at least).
We’re still working on 1.10, the minimum we will take is 1 week, but depending on how things go it can take a bit more. Me and Grey have been full of work so we can only progress on the weekends :(.
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I have a funny idea regarding the Pregnancy Update.
When Leah becomes pregnant, she has the option to either lay the eggs or give birth to a homunculus baby. With the baby taking on the appearance of both Leah, and whatever got her pregnant.
For example:
This could provide some replayability to the game, giving players the incentive to see what kind of messed-up combinations they can achieve.
It can also provide a companion to fight alongside with, making battles a lot more fun and easier.
For example:
I have discussed this idea before in a previous post, but I thought giving some visuals would help everyone get what I was trying to say earlier.
This game has been a blast to play, and thank you for reading.
Sorry but I laughed my ass off to the example :P.
I think the idea of having the offspring become companions is quite interesting and perhaps could be a good addition to the pregnancy mechanic.
The hybrids however, I’m not so sure about, more because of the CG requirements. If we can solve it by adding wigs to the insects, I guess we could have a deal :D.
Also, I may reuse your Leah in the future, if you don’t mind hahaha.
Go ahead, use to your heart's content! lol!
Oh boy, now im waiting for the day Eroism will use it, that will be hilarious. XD
and i got a second question: will it be able in later updates, that you can take other insects back to the cabin with you? so for example, that you can take the banana bug home with you, or the slug?
Hey Yuk1ch4n,
Currently we are not considering the idea of taming or taking back the insects, so I’m not so sure about it :(.
okay that's fine. maybe it can be considered as an idea in the far future. thx for the repl!
I wanted to ask if, in the far future when you create your own scenes for the game, will there also be anal or oral scenes or will it always be vagina only?
I can’t answer you with certainty, as those scenes were not yet decided, but it is very probable that we may add new oral or anal scenes.
Definitely eager to see the "Pregnancy Update" soon, as i saw some of the comments below about such ideas. Though do take your time with working on it. Assuming that you DO plan on handling it.
Hey Gregy65,
Indeed we do intend. We will get there, but it will still take a few updates however, due to how we’re planning the features. And also because we will need CGs for the portrait to make the feature the best we can :).
W update
W ?
W
but kinda the new battle sestem is bad
I honestly think leah's new look is an "ultrakill feedbacker reskin case". I didn't even notice the change before reading the changelog and the new art is really pretty, I think it's just a matter of getting used to it
Oh W as in win, now I see! Thank you for both the positive and negative feedback :).
Regarding the new look, it is understandable, the artstyle is different, so I imagine that some people will not enjoy it that much.
With this image, however, we have an artist and ownership so we can improve features and add a good looking pregnancy mechanic ;).
but kinda the new battle sestem is bad it is good like attack all enemies in same time but i fell like book and wooden armmor got nerf after the
Is Atella (or Viscaria) involved in this remake, or is this all made without their involvement?
Hey there mr.mintus,
Atella is not involved in the remake. The only involvement was in granting permission to use the original CGs, on the beginning.
Quik question.
How do i get her pregnant?
I already have 3 parasites
Hey SofienD,
Currently pregnancy/birth only occurs in defeat scenes.
So does that mean your making it so occurs until she gives birth outside of death scenes just asking
Just wait until the update come
kk
By any chance is there a way to download previous version of the game? I still had 2 previous versions until an hours ago but I shift-deleted them without thinking and since the UI and Leah in the status window have changed maybe I should have kept one at least to compare and satisfy my curiosity but now they are like gone for ever on my computer lol.
I can tell that leah have changed (in the statut window), especially her face and maybe her shoulder idk something feel strange with her right shoulder but maybe its just me because after that I cant say if anything else have changed I really dont know lol it feel the same. It really doesn't look bad like it sure feel different than the original style I was used to and I liked but i dont think you can't avoid that in this situation so its quite a fine alternative that for myself I can get used to since it seems quite close to the old style from what I remember at least of the old style Leah in the status window.
It’s understandable, since the author is other person, the artstyle changed. The portrait serves as test run as well for this new artstyle, I liked how it came out :D. I asked not to be made too close to Atela’s style because I also don’t want to enter legal disputes regarding the new CGs and artwork, however I wanted to keep the same “vibe” :P.
I think it is possible with Itch.io app, but in the site, normally, I don’t know if it is possible. Try via the latest devlogs as they have older versions attached.
Yeah exactly, I wish you not to get into legal issue, those doesnt seem really fun to deal with. xD So nice work all of you! :)
And unfortunately they all always lead to the 1.10 versions download but fair enough, it's not that important, just a bit sad but too bad. ◝(ᵔᵕᵔ)◜
I could get you a MediaFire link for version 1.05, I don’t know Itch policies regarding download links to third party sites however, but I’ll check it out.
Oh well Thanks, but you don't need to if its too much trouble tho, like you really dont have to take a full hour of your time just for that. I will be fine lol.
I had questions about two settings, Preload Anims and Long Animations, what are they doing exactly?
Hey there Vanounais,
Long Animations is the standard of the original game, which basically “doubles” the duration of the animations by repeating frames more times. In the original game there was an option for “Short Animations” which halved the duration. Personally I preferred the short version, so I made that the standard and added the option to restore animation duration to the original with this setting.
Preload Anims, or preload animations is a performance setting, it is a bit difficult to explain simply without graphics, but basically let’s say that each scene is composed on average by 110-130 images, which totals about 150 MBs perhaps:
Got it, thanks for that explanation!
辛苦了游戏也是更新出来了,不过只有逃跑失败的CG,其他的就是战斗方面的优化,我还愿意等吧!等下个版本有没有怪物的出现!(苦苦等待)
敌人就这些了,至少原版就这些敌人了。接下来主要的任务是设计一些小功能和机制了
龙哥我看漫画番外篇好像有蜻蜓还有蛙这样的应该正式版是不是没有更新出来哈哈
cg集和游戏压根就不是一个一个作品
Thanks for the update, I noticed that I'm unable to heal leah by using bandages or I was not sure how to use them but we can heal enemies 🤣. I really appreciate it if you could guide me there?
thanks for the effort and update. I look forward to any potential new creatures.
If bandages are healing enemies, that is a new issue :P. I’ll validate the problem when I get a moment.
Thank you also can you tell me how can I heal leah bcs during battle I cannot click on her panel.
It should be the same way as before, don’t you see the self actions screen when you click on Leah’s card during battle? Or does it not press?
Oh perhaps the way the items appear on the enemy it looks like you’re going to heal them?
The item on the card serves just as and indication of what action/item you choose for that target’s action, but if you pick a bandage, you’re healing yourself, not the enemy :D.
I cannot literally click on her and it only focuses on enemy actions
Egg Fly 是啥?龙哥
卵孕蝇
所以这次更新只更新了战斗,没有更新场景是吗?最近还会有场景更新的新版本吗?
Hey there ZERO2887,
There are new escape scenes added to all enemies parties, so the total of collectible scenes went from 37 to 42. The Parasite Beast scene was already there but you couldn’t unlock it before.
这会你们要是再打不过腐茄虫,那我只能说菜就多练了嗷.jpg,我可是把魔法书的机制扣出来给你们用了。另外强烈建议开个新存档看一看战斗指南,别让我的eroism老伙计的心血浪费掉。
Will downloading the new update cost me anything?
Hey mr.mintus,
The game is free, updates included, you don’t have to pay to play it :). Donating is optional.
Awesome, thank you!
I'm just new to all this.
不会就是对战里反生的悸动吧?
闪电龙,这个怎么解锁。就是那个指南里最后一条。
寄生虫兽越狱失败-当你在对抗寄生虫的战斗中没能逃脱时就会发生。
不必在意,下个版本就好了
In version 1.10 you’ll be able to unlock the escape scenes :)
有没有新的好玩的像这种一样的对战类游戏?
I have a question.
How do I add the new updates to the game? Do I redownload the game or will the game update automatically by itself?
Download the new version, it acts as an update so you don't have to restart everything again, just don't delete your current game.
Will downloading the new version cost me any money, or is it free?
If you’re downloading normally, just replace the old game with the new one (don’t need to delete saves or start over). If you’re using the Itch app, the “Update” function will handle that for you :).
每日一来
龙哥大概四月一号能诞生吗?
临门一脚的程度,请耐心别着急...大家最近都在努力挤时间。可能提前也可能晚几天。
谢谢了谢谢因为我自己找了那么多游戏就这个合胃口也好玩👍🏻谢谢
距离更新还有多久?
召唤闪电龙!什么时候实现更新游戏的愿望?我的意思是,真的想玩。还有底下有个人长篇大论,我觉得你们实践起来难度很大……ememem。还有,如果游戏更新了,记得踢我一脚。对了,我其实想去玩一下原版的,但是我太懒了。真的不想去搜索……haha
原版的启动游戏难度是非常繁琐的,而且原版可是纯日文,你可能玩不明白。如果您选择去玩中文版,那么您今后可能对重制版的热情会大幅度降低。
有可能会延误一些,但我相信不会太久
I have some ideas for this game that i'd like to share with you, if you'd like to hear them.
IDEA 1 - Parasite Ending - If Leah has 50 or more parasites in her, she'll become "mind broken" (like in the Giant Wharf Roach ending)and will lead you getting a game over.
IDEA 2 - Enemy Encyclopdia - There could be a book on all the enemies and what they look like outside the battle sequences. It would give some great world building to the game. Like a backstory on how the Parasite Beasts became infested, or on why so many insects choose to mate with humans instead of their own species.
IDEA 3 - Ingame Map - A lot of people (myself included) had a lot of trouble navigating though to game areas the first time playing. So to fix this; a map can be features at the top righthand corner of the screen.
IDEA 4 - Homunculus Companion - When an enemy lays it's eggs in Leah, you can be given the option to either birth the larva or to have a homunculus baby. The homunculus will take on the likeness of both Leah and whatever laid eggs in her, and will follow Leah around fighting alongside side her. (Like a Pokemon or something.)
IDEA 5 - Non-Insect Birth - Leah can also give birth to other non-insect enemies, for example; Parasite Beast Puppies.
IDEA 6 - Reinfested Oniku Battle - If Leah has sex with Oniku by having 1 or more parasites in her, it can lead to Oniku getting reinfested and becoming an enemy again. You have the option of either fighting him, or ending the fight early by curing him with the Anti-Parasite Cure.
IDEA 7 - Leah's Rape Option - If Leah Lewdness Level is maxed out at 9 (Severe), she is given a new option to rape enemies, resulting in a "Rape Sequence" in the Recall.
Thank you for your time!
啊,兄弟。它……非常非常难,em,实践不是很容易的事情。当然,如果可以的话,我甚至有比你想到的更伟大的计划。可惜,我不会开发游戏(悲伤)
话说,你看的懂中文对吧?
Those are some good ideas :). The map has been suggested in the past in another way, but might be a good addition for the next version.
Some of the ideas could be a bit hard to implement however, but we will put them in the line to see what we can and can’t do.
I got a couple of questions about this game.
First Question - Will Atella's other characters be in this game. Characters like Ojousama, Merry, and/or Sakura?
Second Question - Are Atella's other stories like Ishu Kaikan Koubi or Interspecies Spouses going to be added or adapted somehow into this game?
Third Question - Are there going to be more than just bug enemies, I've notice on sites like IMHentai.xxx that Atella does other animals and plants like frogs snakes, mushrooms, flowers, etc. and was curious to know if the games going to have those or not.
Thank you and I hope these questions find you well.
I’ll answer on the same order:
1. Most likely not. The permissions we had were specifically for the CGs on the original game which only includes Rumia and Leah. It is possible that we had new NPCs, but those would probably either be original, or one of other characters of Atela, if he gives permission at the time.
2. The same as above. It is possible that we use some CGs as inspiration for new scenes, but we don’t intend to use his work without his permission.
3. There may be a few, for now we are considering other suggestions for the remake like Frogs, Scorpions, Plants and Dolphins, but the majority will still be insects.
Hope this clarifies your questions :).
I really appreciate all the efforts and upcoming updates. I hope with get to see new scenes and maybe new creatures too. Since you reviously said there might be new potential creatures, can I ask where are the animations for potential new characters from? I happened to see the cgs of this game on another site before so I wanted to ask are there any additional cgs? Thanks again for your reply.
Hey there gamelover77,
Any completely new scenes will most likely be commissioned to an artist and animated by us, so there are no available CGs yet, as the scenes still have to be created.
We are still using the last CGs from Atela, so probably the uniquely new scenes will only be introduced on version 1.25 or 1.30.
Когда ближайшая обнова? Давно меня тут небыло
快了
龙哥,新版本有没有加入一些其他昆虫或者地图呢?
重点是战斗部分
--Why can't I download it?
呼叫龙哥新版本能透露一点点一点点小情报吗嘿嘿嘿
你啥时候入坑的?
一段香你好我应该是24年11月找到的在一个平台
不改名字吗?不好称呼……还有,不用那么客气。不会是南方人吧?
战斗压力会减弱
嗷,确实被一堆下水道苍蝇围着打。满装备不带点药都要爬着回家。
蚊子产卵之后的出产场景没有实装吗?我记得老版游戏解包之后是有这个场景的,还有一些老版游戏解包出来并没有实装的CG,大佬什么时候考虑全部实装呢?
没有的,只有产卵没有孵化,但atera老师确实在留下了孵化的文件夹,但只有文件夹了.jpg,至于旧CG,那就让老伙计慢慢填坑/合理利用吧,反正我已经把我所有的中文版数据全都给他了.jpg
那就坐等更新了,玩不到新的更新我浑身仿佛有蚂蚁在爬
已经进入翻译阶段,敬请期待吧。
每天睡醒就看有没有更新,现在已经太期待了原谅我,我都没有这么期待过别的游戏因为现在找到自己喜欢好的游戏并不多也希望你们别太辛苦!一起活的开心乐观!
都是为人民服务.gif,正因为当年同样的狂热让我从翻译原版到设计出自己的中文版,靠的就是这股热爱的劲,
我也一样
她的战斗机制,不知道出于什么原因,我很喜欢出那个“重击”因为它可以让眩晕2回合。然而我在面对水母群时,即便是最好的装备仍然有概率被打败,或者残血。有没有简单的办法?
没事,下一个版本你就打得过了。
Is it ok to ask when do you estimate the next update will be and what kind of additions will it have?
Hey there gamelover77,
Sure thing :), We’re aiming to finish the update on late weekend or early next week.
Version 1.10 focus is the combat reworked, where the features were kinda voted on a poll that I’ll share in the devlog. The most voted feature were escape scenes to all parties, so that is one of the additions.
The combat rework is changing a lot of the components of the combat mechanics so I won’t go into details as it is a bit complex to explain in only a few lines, but it also involves rewriting most equipment effects and the tutorial.
Other than that there are a few fixes from the previous version, a small improvement to the resolution of the UI (all UI redrawn) and the feature to import/export save files, as many people seemed to have problems backing up saves, specially on Android.
Just a question, will there be other characters/NPCs planned (Aside from Leah and Rumia) and will there be scenes with them?
Hey blixbloxguyiguess,
We have ideas for interacting with maybe 1 or 2 other NPCs, but we are not planning scenes with characters other than Leah and Rumia.
Can't wait for the next update,wish me luck tomorrow i will have my practical test to get my driving license xD
Uhh, odd of you for asking that here, on a h-game, but yeah best luck possible
Thx friend,i succeded:)
You better pass that test or else those insects are gonna get you!
I did dw
Hope it went well and you got your license! :)
It went pretty good,i succeded,now i get to drive finally,thx friend you're the best
Now i can get more easily to work phew(im an electrician)(^∇^)ノ♪
I DONT know why i have such a fetisch for insect porno Games but i Like IT very good Game but the Fights are hard
Hey there Jason the mase,
That is indeed a good question :P. I think the fights will become much easier on version 1.10 with the second combat rework. At least all testing is pointing to that.
Hello
First of all I should say I love this. I appreciate your efforts. Can I ask whether the next version and future updates contain any new scneses or there won't any new scenarios (new creatures or new players other than leah)? Since you caught up to the original.
Hey gamelover77,
Thank you for the feedback!
If you mean completely new scenarios, then eventually we want to yes. The next 3 or 4 versions will implement the last unused scenes from the original game. From that point on, all scenes will be new, but the amount and variety will depend on donations of course, because of the cost of new CGs.
New creatures we definitely will try, new players or characters however, we’re not considering currently (not with the same priority at least).
Thanks for your reply ♥️
进度还多少?我已经迫不及待了。
Hey there 输梅一段香,
We’re still working on 1.10, the minimum we will take is 1 week, but depending on how things go it can take a bit more. Me and Grey have been full of work so we can only progress on the weekends :(.
从来没有这么耐心的等待过一个游戏因为太好玩了你是第一个
照目前来看,更新一年应该是没问题的,因为目前就把我原创的花园给迁移过来了,还有很多小机制可以进一步开发和改进。
谢谢龙哥
都是同样热爱游戏,你喜欢我的设计就好,这样代表我没白辛苦。