Hello man, The Portuguese translation is very good, but with this update the game is crashing a lot of the time when I do an action, usually when I get into a fight (Redmi 10 prime 128gb rom 6gb ram)
I’m having trouble reproducing this on my device, also running Android 14. Can you share more details of your game’s state? Maybe most important would be the stats of Leah.
Also did you verify this on every battle, or is there a specific one where this happens more?
In the new game I created, the lag continues So I don't think the problem is Leah's status, a trick I'm using to reduce the crashes is to go through the texts very slowly and fight very slowly too.
And I probably won't be able to capture a moment of lag for you, but usually the game just closes or the game bugs out completely and the sprites are all bugged on the screen.
Regarding the “gun” in the Libido weapons line, do you intend to discard it or will you update it in the future? I know that the scripts for this weapon are a bit difficult to analyze.
I’ll add it in the next version :). It’s not going to be exactly the same as the original game, as I’ll make it a bit more fitting to my combat system, but the bullet requirement will still exist.
It will work similar to the other Libido items, except that it is a ranged weapon.
Ola Eroísm espero qje esteja tudo bem. Estava jogando o game e percebi que na cena de batalha com as aguas vivas um dos inimigos não tomava da no enquanto a leah estava com vermes no status do meu personagem ela estava com 23 "deixei de propósito eles la", e sempre que colocava para ela atacar ela só interagia com os 3 inimigos e após muitos turnos começou a contar as minhas ações, testei com a grande barata e está com o mesmo problema, não sei o que pode ser mas eu acredito que a interação dos vermes em batalha pode ter a ver pois depois que retirei eles as batalhas voltaram ao normal.
muito obrigado pelo seu tempo em ter respondido meu outro comentário, respondendo ele eu jogo na versão mais atual do jogo porém o meu save atual teve início na versão 0.70
Muito obrigado e boa sorte a toda equipe envolvida
If I understood your report, it seems the Parasite Worm attacks are blocking or cancelling your actions. There might be a problem when the Parasite Worm attacks that it cancels the remaining turns, so I’m going to investigate this as well.
Did the enemies also got their actions canceled when the Parasite Worm attacks you?
I think he's right, there does exist the phenomenon of parasites interrupting enemy and friendly turns, and I've wondered about it before, but I didn't take it seriously.
hello a question, do you plan to add the Spanish language in the future?. I ask because I see that you already have English.Russian, Portuguese and Chinese.
Sadly I didn’t get an update on the Spanish translations, so I postponed them. I’ll get in contact again when I have a moment and see if we can add them to the next version :).
Hey guys! I've been playing the game for 71 days and have a few questions.
1. I can't seem to get defeated H scenes, although I let myself be k.o.-ed by the monsters. Do I need a certain level of lust for that to happen? Also I can't get the jellyfish forced H-scene.
2. Is there anything to discover in the Cliffside and Sewer "explore"? Is it an unimplemented feature?
Thank you for the help guysand keep up the good work Eroism!
Jellyfish forced scenes require lewdness less than 3. The defeat scenes could be a bug, are you running the latest version 0.81? And which platform are you playing on?
Currently exploring the Cliff results in nothing. The Sewer exploration also only gives you Egg Fly encounters or nothing.
Hi, in general, of all the animals/insects you are missing one black worm. And if we talk about the scenes themselves, they are divided into 3 categories: forced, voluntary and defeat (correct me if I said it wrong) and each animal has several of them from 2-4 scenes. It all depends on Leah's lust too. Here are shown how many scenes thanks Ganerxd5113. There is also one scene missing here. last scene is bad endind on roaches (high lust).
Olá desenvolvedores, estou super animado com as continuações deste projeto e pelas futuras incrementacões
Esse jogo é tão interessante que eu fui atrás do jogo original, embora não tenha tido êxito ao abrir o jogo, consegui navegar pelos arquivos e ver muitas coisas que ainda serão incrementadas aumentando ainda mais minha vontade de ver o progresso desse projeto indo super bem.
A ainda tem algumas cenas que não cheguei a ver pois estou utilizando o mesmo jogo salvo da versão 0.70 e somente verificando as atualizações lançadas acredito que por essa diferença de versão tenha cenas que vão aparecer caso eu comece um novo jogo .
Tem uma cena que eu estou muito curioso para saber que seria dos parasitas na cama, terá uma continuação exemplo: eles saindo dela e realizando nascimentos de ovos etc ?.
Espero que essa versão 0.85 seja lança brevemente pois estou curioso como vai ficar o jogo.
E espero logo ver a cenas refeitas da bananeira ;p .
Thank you for the feedback :). Regarding the parasite worm scene, I’ll make an attempt at continuing the stages after the remake is completed, so after 1.0. I’m not entirely sure how much I’ll be capable of delivering there and I’m not even sure I will be able to actually do an extension of it, but it is in my plans to at least check it out.
The banana bug scene is pretty big, I may take a while to convert it from the origin into the remake once I start working on version 0.95, but I think it is of the most interesting ones :P.
If I understood correctly you are playing version 0.70 still, beware that the game is capable of converting saves from version to version, but updating more than 1 version at once is not tested, for example from 0.70 to 0.81, so I don’t know if the save works out at the end in these cases.
It is currently ongoing and it may take up to 2 weeks more to finish the new scenes and features. I’ll try to release the new version with the translations updated as well so there may be some additional time for the translation work and integration.
Hello, I would like to say about the error or is it something wrong with me. In general on a sunny day, when I accumulate a full scale of lust, drinking tea or when I go to bed, then game crashes. Although when I missed this day, I didn't seem to notice the crashes later. And the game is very good. I'm waiting for the next updates🤗 have a nice day everyone.(Sorry if some words are unclear, I use a translator)
Could you give me some more information about the crash? Were you playing in Android, Windows or Linux? And did this happen only once, or every time you have the sunny day?
Hi Eroism, i played on android. The next day I thought it was a one-time error, but when I went into the game and checked again, I was kicked out of the game again. Right now, while typing this, I decided to check if the error occurs on other days (not sunny) and it crashed again. Here are my actions that I did.
1) Drink tea.
2) Went into the forest.
3) Started searching in the forest 4) Met a dangerous insect.
5) Killed it.
6) Started searching again until night.
7) Clicked on drink tea and it crashes.
Also the lust bar was at zero.
I played at night and saw the same error only without tea. In general, this happens at night as I understand.
I also want to ask if changing panties could be added to the game. For example, panties will change depending on her lust, either the player does it himself or automatically after a few days she will change her panties.
Thank you for the steps, I’ll check it out along the other issues that people have been reporting.
I doubt that changing panties will be an option, this because there is no CG from Atella’s original game with such changes. I will look into it once we enter the extension phase, but can’t promise anything, sorry :(.
Sometimes when fighting the enemies, you just have to spam the same action and hope you are lucky, because the attacks from the enemeis cant be predicted, like i want to attack this unit, but it by random either deflect my attacks, or goes heavy attack on me or any other move, and i cant really predict what i should pick next for my attacks to actually matter.
What i would like to see, is a better way to fight them so you dont have to rely on spamming the same move and hope you win.
I understand your point. The combat is mostly reliant on RNG for the enemy actions, there is no strategy scheme. There is a set of rules that may help.
Enemies won’t use the same action twice in a row, (unless previously stunned or charmed), so it is safe to use the opposite of their last action, since they won’t repeat the counter on the next turn.
Enemies only use 1 of 4 actions (Fast Attack, Heavy Attack, Grab Attack and Guard), so based on the last turn you have a 1/3 chance to hit on their next action’s counter.
On the next update I’ll make a change so that every counter action stuns the enemy, so trying to go for counters in the best option. But I’m still trying to figure out how to tilt the combat a bit more to tactics based without fundamentally changing the current system. (Maybe removing the Parry action and make it an overloaded “full” Rock-Paper-Scissors)
There is at least one issue here that is from the game itself, which is the map names. They are not translatable, like the other texts are, but this will be corrected on version 0.85, since I updated the map names to allow this :).
Слушай Eroism, а как на счёт добавления ловушки которая будет ловить насекомых или других созданий и их можно было бы посадить в вольер что бы были домашние как пес,
Upd 1:
Можно было бы добавить и механики охоты или помощи в охоте
That is a good idea, but there might be already a sort of feature planned to become friendly with the insects in the future (have them as companions), after the remake is completed :).
Можно сделать таким образом приручение, или какой то предмет для приручение всех кроме дикой собаки ведь есть домашняя собака, я придумал, использовать грибожук и тентакли для крафт предмета приручения
I don't think it's appropriate, my friend, the enemies in the game are obviously not interested in these things, they are more interested in having sex with Leah, and naturally it should be after many sexual encounters, chance encounters on the map and eventually becoming friends. In the future it would be possible to make some sex events and assistance in combat for them. Some of the above are what I designed in the original game.
Hi, I tested the new update. First of all, the switch to lossy is really incredible, the file is really lighter for an almost unnoticeable change in image quality. I don't know if it's related but the performances also seems to be better and I noticed the game is way less prone to crashes so that's really cool.
Now I still don't know why but the about button still doesn't work with the same error message, I tried to reset the game files but it doesn't change anything. Also if I didn't dream this the message about not being able to drink tea is still bugged.
Here's what I noticed about the new update, I don't speak any of the localization next languages so I can't track errors in these. I'm eager to see how the game will end up. Good luck for the project and take care.
The performance impact is related to the image size decrease, because the game had to preload and decompress about 800 Mbs of lossless image data into RAM before actually starting. Lossy compression also reduced the memory footprint by 10 times, so the game only preloads about 80 Mbs of data now :). As you may have noticed, the cost is quality loss, but the ratio seems acceptable so far.
I was able to reproduce your problem with the “About” on version v0.81. It is a bit difficult to understand as it cannot be reproduced on a debug build, only a release build… I’ll have to check deeper into it and understand what is happening with the file to fail to be loaded on release builds.
I think it's because the game program is programmed to look for “readme.txt” text files. If a file with the same name is placed in the same directory as the game program, you'll find that the “about” button in the game automatically recognizes the file, even if it's not the original one. and when there is no “readme.txt” in the same directory as the game program, “about” will choose to report an error.
This is a very funny and interesting phenomenon. The reason it hasn't happened before is that the “readme.txt” text file is in the same zip file as the game program when you update it.
Yes I looked a bit more and you might be mostly right. Basically the readme.txt should be embedded in the game binary, but it seems that when built to release, the file is not being included inside. This might be a configuration error on my side, because there are inclusion and exclusion rules, and I’m using both.
In debug, the file exists outside of the game, so it is capable of loading it as a file separate from the game like you said :P.
I'd like to propose that the combat restraint chart be put into the game's “Information” section, otherwise it will gradually become harder to find on the front page after future updates.
Hello developers, I speak Spanish but I am going to use a translator to say some problems that I had with the latest version.
The fact is that in this latest update... it comes out of nowhere, it gets stuck in battles (by this I mean that let's say I hit the search icon several times and in the previous version I did the same thing and there was no problem... but it stays bugged as if we were in the battle phase) and it goes a little slow, you could say.
And for some reason the progress of the game does not appear as a file in the data where the information is saved on the cell phone (android folder = data in the folder called "files", since I wanted to send what I have to someone else cell phone), I mean when you save in the game (well my thinking was that, that when saving the progress a file was created and every time we save it is updated xd)
I only reported because I had no problems before updating, thank you.
The saving problem is a bit concerning, but I’m unable to reproduce it as when I save it seems to work, but I’m testing on the desktop only currently, I’ll attempt in Android and get back with news.
The other problem I did not quite understood, can you give me more details on the issues you’re having with getting stuck in battles?
When I click on the "Magnifying glass" which in the game is to search and when I click on it (I play on a cell phone but that's what I'm going to tell you) and click on "OK" when it gives us information about what I found, Leath I quickly click on that to save time and give those 2 "options".
The problem arises when there is a battle because, let's say, when you press it quickly it remains as if it were bugged, it remains as if it were in battle but on the beach and without any enemy.
If you only find resources, nothing happens.
I don't know if I explained myself well... but I apologize.
The game is good, just annoying since I had no problems until now, thanks for reading.
I had something similar in the early stages of the game.
It mostly happened after the H-scenes. When the H-scene ended after pressing the "End of Scene" button, the screen returned to the battle, but nothing could be done. No icons were pressed.
But it was in early versions of the game, up to about 0.70. When the game was only on PC. I was sinning on my old laptop.
Re-uploaded the v0.81 with the corrections to the translation issues. It should be Ok now, but let me know if any error arises.
I’ve noticed that the settings don’t fit the window in the Russian version, but I can’t understand what is wrong to fix it, because this does not happen on debug version, only in release. I’ll keep investigating to see if I can identify and correct this by the next version.
I'm a fan of this game already, here is my feedback
This is a nice simple update, Im happy that the libido Equipment/weapons got its lust buff because having it only 1% hardly changes anything for its personal trait.
And we got a bandage buff, Woohoo! Bandage grinds will finally become an easy task.
I'm mainly excited for the bugshroom extras, It's delightful to hear that it'll eventually be added.
Yes, I've already looked at it too. so far, I have found only one scene that has not been translated. I'll look at the file later, maybe I missed it, but I think I translated everything.
Your text has code exposed when Leah reports the date when she gets up. There is also a place where the code is exposed when Leah wakes up with a parasite attack.
That's right. The date does not show when the Mosquito will attack at night, in English. I'll check the script right now, but maybe the problem is adding localization.
Apparently, after 3 H scenes with the worm, there is a chance to get the big worm. (The more parasites you have, the better chance. Also it doesn't need to be consecutive with the scenes. It will also only appear when you choose to take off underwear when sleeping)
How do I get the Rumia scene? It says "peep around the shop" but I don't see the button for that. Unless it has something to do with the hole at the back, if it does how do I activate the scene?
I have a suggestion for the game, Could it be so that you could use an already collected bugshroom anywhere, anytime? A feature that would let you clean it too would make it so dope!
That is a pretty interesting idea :). The cleaning part would be a bit difficult due to not having different CGs for the mushroom, so you would probably end up with a shorter scene instead.
Using anywhere could be doable, but would require a constraint, like you need at least 3 lewdness.
The man himself responded! I'm more than honored to have my requests to be heard, And yes, I understand that there are limitations, Though, I'm very happy that you reached out
The game is usually updated every 14 days or so. Unfortunately, I was not able to work on the game for some time so the next version will be postponed until the translations version is released.
Is there a discord or sth? I’m just curious how people send the translation file. And on android, sometimes it says “information updated” but I don’t see the information button anywhere. Please explain
This is an update of the information in the "Magazine", which can be found by clicking on the icon of the character "Leah". This is a game information that says about "The search for an environmental group, the weather on the island and about the girl you met, the Rumiya merchant."
The translation files are sent to the developer and after that he releases a new version of the game with translation. Which can be downloaded from this site.
I’m thinking on restructuring the About section to make some form of mini guide, but it is still in planning. Other than that, having a wikia page would be great, but I don’t have time for everything unfortunately :(.
There will be some changes to the first battles and tweaks to stats, maybe that will help with the combat difficulty :).
Oh I see, that is a neat idea. I’m not sure if I could have a specific insect for that because of the lack of CGs, but it would surely be interesting to have a sort of beetle that dropped ores on defeat.
Can the pink mist be changed to be a continuous effect after each action. That way it becomes more strategic on what needs to be done in that day? Also when you get to late game can you use Atella other characters as flashbacks for the missing people or as have the flashbacks characters as playable points of view from said characters.
I’m not sure I understood the idea for the continuous effect for the pink mist.
Other characters will depend on approval of Atella for usage of other CGs, I haven’t asked yet, but depending on his answer I’ll make a roadmap for the extension accordingly.
okay to clarify the pink mist say you start at the house and then you go to the forest the meter increases by little (I trust what you believe to be an acceptable amount) then you search it again increases, you go to the cliffs again increases. Does this clarify? (Being genuine I have a hard time making it easy to talk to people and being clear.)
Sorry, I may also be a bit bad at understanding sometimes, but I think I understood your idea. You would like a meter to tell how advanced you are in the day, as to know “how many actions” you still have left before night, is this correct?
Honestly curious if there will be a monent where our character would react erotically after a scene between her and the parasite worms after sleeping? Similar to the fly scene after sleeping?
Consent is not about loosing, but in most situations, the consent scene is used as the defeated scene. Jellyfish are an exception because they have their own scene for that.
I’ll change the defeated scenes for all when I add the missing birth scenes.
Forced and Consent scenes are based on lewdness level when H attacked by enemies in combat. Consent scenes happen when Lewdness >= 3, and Forced when Lewdness > 3.
H events from grabbing attacks in combat happen when lust is >= 75% and you do not resist or fail to resist, or in case lewdness is severe (>= 6) you have no option to resist.
Перелом меня больше не беспокоит, по крайней мере больше нет опухоли. Я сажусь за перевод версии 0.80. Думаю в течении 3-4 дней отправлю ее разработчику
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Hello man, The Portuguese translation is very good, but with this update the game is crashing a lot of the time when I do an action, usually when I get into a fight (Redmi 10 prime 128gb rom 6gb ram)
Hi Nofunnis,
I’ve noticed some reports, besides yours, that the combat is causing some crashes in Android. Do the crashes happen outside of combat as well?
There might be a bug on the Android version specifically, but I couldn’t yet identify it.
It usually crashes when you go into combat. Sometimes I can even do the fight but after playing a little longer the game crashes and closes.
Android 14 well
On 0.80 I wasn't having these crashes
I’m having trouble reproducing this on my device, also running Android 14. Can you share more details of your game’s state? Maybe most important would be the stats of Leah.
Also did you verify this on every battle, or is there a specific one where this happens more?
In the new game I created, the lag continues So I don't think the problem is Leah's status, a trick I'm using to reduce the crashes is to go through the texts very slowly and fight very slowly too.
And I probably won't be able to capture a moment of lag for you, but usually the game just closes or the game bugs out completely and the sprites are all bugged on the screen.
Regarding the “gun” in the Libido weapons line, do you intend to discard it or will you update it in the future? I know that the scripts for this weapon are a bit difficult to analyze.
Hi Lightning_Dragon,
I’ll add it in the next version :). It’s not going to be exactly the same as the original game, as I’ll make it a bit more fitting to my combat system, but the bullet requirement will still exist.
It will work similar to the other Libido items, except that it is a ranged weapon.
I understand, it's best to let me know elsewhere when you're ready to send a translation, I don't usually check e-mail.
I’ve just sent all the new/updated translation files :).
Ola Eroísm espero qje esteja tudo bem. Estava jogando o game e percebi que na cena de batalha com as aguas vivas um dos inimigos não tomava da no enquanto a leah estava com vermes no status do meu personagem ela estava com 23 "deixei de propósito eles la", e sempre que colocava para ela atacar ela só interagia com os 3 inimigos e após muitos turnos começou a contar as minhas ações, testei com a grande barata e está com o mesmo problema, não sei o que pode ser mas eu acredito que a interação dos vermes em batalha pode ter a ver pois depois que retirei eles as batalhas voltaram ao normal.
muito obrigado pelo seu tempo em ter respondido meu outro comentário, respondendo ele eu jogo na versão mais atual do jogo porém o meu save atual teve início na versão 0.70
Muito obrigado e boa sorte a toda equipe envolvida
Hey there Grimreaper3234,
If I understood your report, it seems the Parasite Worm attacks are blocking or cancelling your actions. There might be a problem when the Parasite Worm attacks that it cancels the remaining turns, so I’m going to investigate this as well.
Did the enemies also got their actions canceled when the Parasite Worm attacks you?
Thank you for the detailed information!
I think he's right, there does exist the phenomenon of parasites interrupting enemy and friendly turns, and I've wondered about it before, but I didn't take it seriously.
Yes, I’ve just confirmed the bug, I think I know where I made the mistake. Next version will most likely have this corrected :).
sim os dois se cancelam mas ocorre somente com um dos inimigos
Эроизм, были ли у тебя какие то ещё работы? Если да то какие и где?
Yes I do in fact, I’ve worked as a “sort of” computer technician and currently work in IT, as a code monkey XD.
hello a question, do you plan to add the Spanish language in the future?. I ask because I see that you already have English.Russian, Portuguese and Chinese.
someone's doing it rn, prob in the next update
okay, thank you very much
Sadly I didn’t get an update on the Spanish translations, so I postponed them. I’ll get in contact again when I have a moment and see if we can add them to the next version :).
Hey, if you still need the spanish translation I could do it if the other one doesn't respond
Edit: I could do it fast if you need it for this week
Thank you for the offer. I’ve contacted the Spanish translator, if he drops the translations I’ll let you know :).
Hey guys! I've been playing the game for 71 days and have a few questions.
1. I can't seem to get defeated H scenes, although I let myself be k.o.-ed by the monsters. Do I need a certain level of lust for that to happen? Also I can't get the jellyfish forced H-scene.
2. Is there anything to discover in the Cliffside and Sewer "explore"? Is it an unimplemented feature?
Thank you for the help guysand keep up the good work Eroism!
Hi ddr2,
Thank you for the support!
Jellyfish forced scenes require lewdness less than 3. The defeat scenes could be a bug, are you running the latest version 0.81? And which platform are you playing on?
Currently exploring the Cliff results in nothing. The Sewer exploration also only gives you Egg Fly encounters or nothing.
Hello Eroism! Thank you for personally taking time to respond to my inquiries!
I'm playing on the latest version, v 0.81, Windows edition and I downloaded the game on my desktop and moved it to my USB stick.
Hi, in general, of all the animals/insects you are missing one black worm. And if we talk about the scenes themselves, they are divided into 3 categories: forced, voluntary and defeat (correct me if I said it wrong) and each animal has several of them from 2-4 scenes. It all depends on Leah's lust too. Here are shown how many scenes thanks Ganerxd5113. There is also one scene missing here. last scene is bad endind on roaches (high lust).
You're welcome and thanks for giving me credits.
Thank you for the idea, I’ll make a similar image when I create a post about how to unlock the scenes :).
Hi how can you echi with Rumia
The Rumia scene requires you to spy on the peephole behind her shop. Try it out at night.
Olá desenvolvedores, estou super animado com as continuações deste projeto e pelas futuras incrementacões
Esse jogo é tão interessante que eu fui atrás do jogo original, embora não tenha tido êxito ao abrir o jogo, consegui navegar pelos arquivos e ver muitas coisas que ainda serão incrementadas aumentando ainda mais minha vontade de ver o progresso desse projeto indo super bem.
A ainda tem algumas cenas que não cheguei a ver pois estou utilizando o mesmo jogo salvo da versão 0.70 e somente verificando as atualizações lançadas acredito que por essa diferença de versão tenha cenas que vão aparecer caso eu comece um novo jogo .
Tem uma cena que eu estou muito curioso para saber que seria dos parasitas na cama, terá uma continuação exemplo: eles saindo dela e realizando nascimentos de ovos etc ?.
Espero que essa versão 0.85 seja lança brevemente pois estou curioso como vai ficar o jogo.
E espero logo ver a cenas refeitas da bananeira ;p .
Hey there Grimreaper3234,
Thank you for the feedback :). Regarding the parasite worm scene, I’ll make an attempt at continuing the stages after the remake is completed, so after 1.0. I’m not entirely sure how much I’ll be capable of delivering there and I’m not even sure I will be able to actually do an extension of it, but it is in my plans to at least check it out.
The banana bug scene is pretty big, I may take a while to convert it from the origin into the remake once I start working on version 0.95, but I think it is of the most interesting ones :P.
If I understood correctly you are playing version 0.70 still, beware that the game is capable of converting saves from version to version, but updating more than 1 version at once is not tested, for example from 0.70 to 0.81, so I don’t know if the save works out at the end in these cases.
Эроизм, когда уже 0.85?
It is currently ongoing and it may take up to 2 weeks more to finish the new scenes and features. I’ll try to release the new version with the translations updated as well so there may be some additional time for the translation work and integration.
Помнишь предложение на счёт кристаллических насекомых в районе шахты? Можно их добавить у лестницы к шахте где ничего нет
Да и с них можно сделать кристалл который будет позволять выходить на охоту ночью
Hello, does anyone know which one I would be missing?
last scene is bad endind on roaches (high lust), can not be unlocked
Thanks for the information.
Hello, I would like to say about the error or is it something wrong with me. In general on a sunny day, when I accumulate a full scale of lust, drinking tea or when I go to bed, then game crashes. Although when I missed this day, I didn't seem to notice the crashes later. And the game is very good. I'm waiting for the next updates🤗 have a nice day everyone.(Sorry if some words are unclear, I use a translator)
Hey there Isiokun,
Could you give me some more information about the crash? Were you playing in Android, Windows or Linux? And did this happen only once, or every time you have the sunny day?
Hi Eroism, i played on android. The next day I thought it was a one-time error, but when I went into the game and checked again, I was kicked out of the game again. Right now, while typing this, I decided to check if the error occurs on other days (not sunny) and it crashed again. Here are my actions that I did.
1) Drink tea.
2) Went into the forest.
3) Started searching in the forest 4) Met a dangerous insect.
5) Killed it.
6) Started searching again until night.
7) Clicked on drink tea and it crashes.
Also the lust bar was at zero.
I played at night and saw the same error only without tea. In general, this happens at night as I understand.
I also want to ask if changing panties could be added to the game. For example, panties will change depending on her lust, either the player does it himself or automatically after a few days she will change her panties.
Thank you for the steps, I’ll check it out along the other issues that people have been reporting.
I doubt that changing panties will be an option, this because there is no CG from Atella’s original game with such changes. I will look into it once we enter the extension phase, but can’t promise anything, sorry :(.
As for the panties, everything is fine. If you think logically, she got to the island without any things on her.
Sometimes when fighting the enemies, you just have to spam the same action and hope you are lucky, because the attacks from the enemeis cant be predicted, like i want to attack this unit, but it by random either deflect my attacks, or goes heavy attack on me or any other move, and i cant really predict what i should pick next for my attacks to actually matter.
What i would like to see, is a better way to fight them so you dont have to rely on spamming the same move and hope you win.
I understand your point. The combat is mostly reliant on RNG for the enemy actions, there is no strategy scheme. There is a set of rules that may help.
On the next update I’ll make a change so that every counter action stuns the enemy, so trying to go for counters in the best option. But I’m still trying to figure out how to tilt the combat a bit more to tactics based without fundamentally changing the current system. (Maybe removing the Parry action and make it an overloaded “full” Rock-Paper-Scissors)
Hi eroism, how can I suggest corrections to the Russian translation? I found quite a few words that were mistranslated or inappropriate.
Hello leviathanpainis,
You can mail me the information and I can forward it to Keshka, or speak directly with him :).
I made the Google document in which I pointed out several translation errors. the list is not complete, this is just what I found in an hour
Thank you for the detailed corrections.
There is at least one issue here that is from the game itself, which is the map names. They are not translatable, like the other texts are, but this will be corrected on version 0.85, since I updated the map names to allow this :).
Слушай Eroism, а как на счёт добавления ловушки которая будет ловить насекомых или других созданий и их можно было бы посадить в вольер что бы были домашние как пес,
Upd 1:
Можно было бы добавить и механики охоты или помощи в охоте
That is a good idea, but there might be already a sort of feature planned to become friendly with the insects in the future (have them as companions), after the remake is completed :).
Можно сделать таким образом приручение, или какой то предмет для приручение всех кроме дикой собаки ведь есть домашняя собака, я придумал, использовать грибожук и тентакли для крафт предмета приручения
I don't think it's appropriate, my friend, the enemies in the game are obviously not interested in these things, they are more interested in having sex with Leah, and naturally it should be after many sexual encounters, chance encounters on the map and eventually becoming friends. In the future it would be possible to make some sex events and assistance in combat for them. Some of the above are what I designed in the original game.
Hi, I tested the new update. First of all, the switch to lossy is really incredible, the file is really lighter for an almost unnoticeable change in image quality. I don't know if it's related but the performances also seems to be better and I noticed the game is way less prone to crashes so that's really cool.
Now I still don't know why but the about button still doesn't work with the same error message, I tried to reset the game files but it doesn't change anything. Also if I didn't dream this the message about not being able to drink tea is still bugged.
Here's what I noticed about the new update, I don't speak any of the localization next languages so I can't track errors in these. I'm eager to see how the game will end up. Good luck for the project and take care.
Hey Maximillien,
Thank you for the feedback!
The performance impact is related to the image size decrease, because the game had to preload and decompress about 800 Mbs of lossless image data into RAM before actually starting. Lossy compression also reduced the memory footprint by 10 times, so the game only preloads about 80 Mbs of data now :). As you may have noticed, the cost is quality loss, but the ratio seems acceptable so far.
I was able to reproduce your problem with the “About” on version v0.81. It is a bit difficult to understand as it cannot be reproduced on a debug build, only a release build… I’ll have to check deeper into it and understand what is happening with the file to fail to be loaded on release builds.
I think I can explain the problem.
I think it's because the game program is programmed to look for “readme.txt” text files. If a file with the same name is placed in the same directory as the game program, you'll find that the “about” button in the game automatically recognizes the file, even if it's not the original one. and when there is no “readme.txt” in the same directory as the game program, “about” will choose to report an error.
This is a very funny and interesting phenomenon. The reason it hasn't happened before is that the “readme.txt” text file is in the same zip file as the game program when you update it.
Yes I looked a bit more and you might be mostly right. Basically the readme.txt should be embedded in the game binary, but it seems that when built to release, the file is not being included inside. This might be a configuration error on my side, because there are inclusion and exclusion rules, and I’m using both.
In debug, the file exists outside of the game, so it is capable of loading it as a file separate from the game like you said :P.
I'd like to propose that the combat restraint chart be put into the game's “Information” section, otherwise it will gradually become harder to find on the front page after future updates.
That is a good idea. I’ll try to restructure the “About” option to handle the information in a better way and include graphics.
Жду v0.85 день 1
Hello developers, I speak Spanish but I am going to use a translator to say some problems that I had with the latest version.
The fact is that in this latest update... it comes out of nowhere, it gets stuck in battles (by this I mean that let's say I hit the search icon several times and in the previous version I did the same thing and there was no problem... but it stays bugged as if we were in the battle phase) and it goes a little slow, you could say.
And for some reason the progress of the game does not appear as a file in the data where the information is saved on the cell phone (android folder = data in the folder called "files", since I wanted to send what I have to someone else cell phone), I mean when you save in the game (well my thinking was that, that when saving the progress a file was created and every time we save it is updated xd)
I only reported because I had no problems before updating, thank you.
😅😅
Hey there Gamerxd5113,
The saving problem is a bit concerning, but I’m unable to reproduce it as when I save it seems to work, but I’m testing on the desktop only currently, I’ll attempt in Android and get back with news.
The other problem I did not quite understood, can you give me more details on the issues you’re having with getting stuck in battles?
When I click on the "Magnifying glass" which in the game is to search and when I click on it (I play on a cell phone but that's what I'm going to tell you) and click on "OK" when it gives us information about what I found, Leath I quickly click on that to save time and give those 2 "options".
The problem arises when there is a battle because, let's say, when you press it quickly it remains as if it were bugged, it remains as if it were in battle but on the beach and without any enemy.
If you only find resources, nothing happens.
I don't know if I explained myself well... but I apologize.
The game is good, just annoying since I had no problems until now, thanks for reading.
I had something similar in the early stages of the game.
It mostly happened after the H-scenes. When the H-scene ended after pressing the "End of Scene" button, the screen returned to the battle, but nothing could be done. No icons were pressed.
But it was in early versions of the game, up to about 0.70. When the game was only on PC. I was sinning on my old laptop.
And you have this problem only in 0.81 or did you also have it with 0.80?
only in this version 0.81.
Important note for Chinese/Russian translations
Re-uploaded the v0.81 with the corrections to the translation issues. It should be Ok now, but let me know if any error arises.
I’ve noticed that the settings don’t fit the window in the Russian version, but I can’t understand what is wrong to fix it, because this does not happen on debug version, only in release. I’ll keep investigating to see if I can identify and correct this by the next version.
I'm a fan of this game already, here is my feedback
This is a nice simple update, Im happy that the libido Equipment/weapons got its lust buff because having it only 1% hardly changes anything for its personal trait.
And we got a bandage buff, Woohoo! Bandage grinds will finally become an easy task.
I'm mainly excited for the bugshroom extras, It's delightful to hear that it'll eventually be added.
Thank you for the feedback!
When it's all done, I'll provide eroism with a "bugshroom" suitable solution, which is my own exclusive design on the original.
@Keshka212,My comrade, I think you have some problems with your language as well, and I think you'd better get it checked out as well.
Yes, I've already looked at it too. so far, I have found only one scene that has not been translated. I'll look at the file later, maybe I missed it, but I think I translated everything.
Your text has code exposed when Leah reports the date when she gets up. There is also a place where the code is exposed when Leah wakes up with a parasite attack.
That's right. The date does not show when the Mosquito will attack at night, in English. I'll check the script right now, but maybe the problem is adding localization.
Anyway, all my texts are not working ....Only the button works .....
We will be waiting for a response from the developer. This was to be expected from the first localization pressure.
Important note for the Chinese translation
I had made a mistake and didn’t used the latest files for the Chinese translations. This is now fixed and I just re-uploaded.
Uh... Looks like this update caused more text to fail ..... I just checked the text I uploaded and I'm sure I didn't upload it wrong .....
Yeepee update ! Thanks for everything you're doing eroism and don't forget to rest
Thank you for the support!
The next update is going to have new content finally, I’ll be sure to rest a bit before thou :).
The second fix has been uploaded.
I just delete the game. Without saving the save file
https://tenor.com/search/man-destroys-computer-gifs
If you saved when you had the game you can still access the saves in their location :).
How i unlock all H scenes
I’ve answered similar posts below. I’ll copy the list from the others.
TYSM
How i unlock big worm?
Apparently, after 3 H scenes with the worm, there is a chance to get the big worm. (The more parasites you have, the better chance. Also it doesn't need to be consecutive with the scenes. It will also only appear when you choose to take off underwear when sleeping)
Ty
Get infected with a parasite worm from a dog, then go to sleep. first there will be a small worm, then a big one
Ty
where are the mosquito and egg fly?
Mosquito is in the swamp area when exploring, and the egg fly is in the sewers.
The sewers are from exploring the swamp untill you find the sewers.
How do I get the Rumia scene? It says "peep around the shop" but I don't see the button for that. Unless it has something to do with the hole at the back, if it does how do I activate the scene?
It does indeed. Go there at night after Rumia closes shop ;).
Another question, it says 23 Unlockable Scenes In-game but when I counted it's only 22. Is that typo?
I have a suggestion for the game, Could it be so that you could use an already collected bugshroom anywhere, anytime? A feature that would let you clean it too would make it so dope!
Hey there Realistic_Bacon,
That is a pretty interesting idea :). The cleaning part would be a bit difficult due to not having different CGs for the mushroom, so you would probably end up with a shorter scene instead.
Using anywhere could be doable, but would require a constraint, like you need at least 3 lewdness.
The man himself responded! I'm more than honored to have my requests to be heard, And yes, I understand that there are limitations, Though, I'm very happy that you reached out
Hahaha please, I don’t deserve such consideration :P. I try to keep in touch with everyone as feedback is the main foundation of this remake :).
Got it! No need to rush the updates, You should take all the time you need. This is a very good game you've created :))
How many days does this game update? I wonder.
The game is usually updated every 14 days or so. Unfortunately, I was not able to work on the game for some time so the next version will be postponed until the translations version is released.
Я отправил файлы перевода
Already working on them :).
Are there requirements for sleeping scenes or do all sleeping scenes have a random chance
(If they have requirements, how to I get them? There are 3 sleeping scenes, I think. It's: Sucking Mosquito, Parasite Worm, Big Parasite Worm)
It is both cases:
Is there a discord or sth? I’m just curious how people send the translation file. And on android, sometimes it says “information updated” but I don’t see the information button anywhere. Please explain
Translation files are shared via email :).
With information updated do you mean this?
Yes
This is an update of the information in the "Magazine", which can be found by clicking on the icon of the character "Leah". This is a game information that says about "The search for an environmental group, the weather on the island and about the girl you met, the Rumiya merchant."
The translation files are sent to the developer and after that he releases a new version of the game with translation. Which can be downloaded from this site.
Very useful. Thanks
I've installed the game but my Windows Defender says, that it's not safe.
Is there a virus or should I ignore it?
Это не вирус, безопасно
If you’ve downloaded via Itch the game is safe :).
I've uploaded the file to you. Please check it.
I’ve received it. I’ll be working on including your translations next :).
Думаю завтра я закончу и вечером по моему времени отправлю.
Попробуй добавить регуляцию сложности в начале игры или настройках
Можно было бы добавить на локацию с рудами монстров(каких то) с которых падает какой то ресурс к примеру руда
I’m thinking on restructuring the About section to make some form of mini guide, but it is still in planning. Other than that, having a wikia page would be great, but I don’t have time for everything unfortunately :(.
There will be some changes to the first battles and tweaks to stats, maybe that will help with the combat difficulty :).
Видимо перевод сработал неправильно.
Я имел ввиду что помимо изменения сложности можно было бы добавить кристаллических жуков в локации с рудами
Oh I see, that is a neat idea. I’m not sure if I could have a specific insect for that because of the lack of CGs, but it would surely be interesting to have a sort of beetle that dropped ores on defeat.
Что то типо кристаллических мух или слизней(slugs)
Can the pink mist be changed to be a continuous effect after each action. That way it becomes more strategic on what needs to be done in that day? Also when you get to late game can you use Atella other characters as flashbacks for the missing people or as have the flashbacks characters as playable points of view from said characters.
Hey there OnxyVTerra,
I’m not sure I understood the idea for the continuous effect for the pink mist.
Other characters will depend on approval of Atella for usage of other CGs, I haven’t asked yet, but depending on his answer I’ll make a roadmap for the extension accordingly.
okay to clarify the pink mist say you start at the house and then you go to the forest the meter increases by little (I trust what you believe to be an acceptable amount) then you search it again increases, you go to the cliffs again increases. Does this clarify? (Being genuine I have a hard time making it easy to talk to people and being clear.)
Sorry, I may also be a bit bad at understanding sometimes, but I think I understood your idea. You would like a meter to tell how advanced you are in the day, as to know “how many actions” you still have left before night, is this correct?
no though that's a good idea. Mine was pretty every action the lewd or lust meter goes up by what ever amount you deem appropriate.
Got it, having lust raising with each action during the pink weather! That is actually a great idea, I’ll add it to the backlog :).
Honestly curious if there will be a monent where our character would react erotically after a scene between her and the parasite worms after sleeping? Similar to the fly scene after sleeping?
Oh, that is quite a nice idea. I’ll keep your suggestion in mind and see if I can push it in one of the next versions :).
The translation is done, proofreading is next, and I think I should be able to upload it tomorrow.
That was fast :O. Let me know when the translations are ready for me to put in the game :).
When you love something so much, you explode with 120% motivation to accomplish it. Both for you and for Atella-sensei.
Also, I pointed out some minor errors in the animation to you on the forums, check out my replies when you have time.
Question: How do I get the types of scenes?, I have seen 3 types so far
1. Consent (Lose all your HP during battle)
2. Defeat (Probably exclusive to Jellyfish, but I don't know how to get it from other enemies.)
3. Forced (I don't know how to get this one)
Consent is not about loosing, but in most situations, the consent scene is used as the defeated scene. Jellyfish are an exception because they have their own scene for that.
I’ll change the defeated scenes for all when I add the missing birth scenes.
Forced and Consent scenes are based on lewdness level when H attacked by enemies in combat. Consent scenes happen when Lewdness >= 3, and Forced when Lewdness > 3.
H events from grabbing attacks in combat happen when lust is >= 75% and you do not resist or fail to resist, or in case lewdness is severe (>= 6) you have no option to resist.
Перелом меня больше не беспокоит, по крайней мере больше нет опухоли. Я сажусь за перевод версии 0.80. Думаю в течении 3-4 дней отправлю ее разработчику
Glad to see you are recovering.
Спасибо
Don’t overwork yourself :)
I've allocated the transfer time so that I don't get too tired. I think 1k lines a day and I'll finish it in 3 days
Кешка, привет, есть вопрос
Как ты общаешься с eroism? Через коменты или мессенджер, мб звонок?
Привет, Ошибка, я общаюсь с ним через электронную почту.